To design the new fighting system, we closely looked at swashbuckling and Hong Kong movies. Each fight will be unique and players will be able to defeat enemies in their own way.Īdditionally, when making a video game you always try ways to provide the player with entertainment, strong emotions and rewards - when designing the game we all came up to the conclusion that allowing the player to use more diversified fighting techniques will bring him all these elements.Ģ) What have been your references to develop this fighting system? (martial arts, movies, games. He has to fight for his life and so has trained to become a master warrior.Īs a master warrior the new Prince must be able to use new techniques, and we really think the new combat system we've designed will bring a new meaning to the action combat genre. We made the Prince more powerful and we put him in a darker, mysterious and oppressive environment, with fiercer and frightening enemies. 1) Why did you choose to enhance the fighting system in Prince of Persia Warrier Within?Įssentially we wanted the game to feel like a thriller, to generate a sense of fear and oppression.